Armor in low condition has a lower damage resistance (DR) rating. Ranged weapons in low condition are also more likely to jam, which lengthens the reload animation. Low quality weapons have less accuracy and damage, which reduces effective range and often causes more ammunition to be used to kill enemies when using ranged weapons or more hits when using melee weapons. This is important because weapons and armor in poor condition are not as efficient and their value is decreased. For example with skill level of 10 allows items to be repaired up to 46%, skill level of 15 allows repair up to 49% and so on. In other words, every 5 points in Repair raises the maximum condition by 3%. The Repair skill level controls the maximum condition the equipment can be repaired to. Repair also determines the starting condition of custom equipment. However, the items don't need to be exactly the same, just similar ( brass knuckles will repair spiked knuckles, etc.). Repair is used to fix damaged equipment, this is done by having 2 of the same armor or weapon, the user sacrifices parts from one item to bring up the condition of the other. "Why go down with the ship when you can try to fix it?"Įxample: A starting Intelligence of 5 and Luck of 5. Get the super secret easter egg in the above maze.
![fallout new vegas repair perk fallout new vegas repair perk](https://static.wikia.nocookie.net/fallout/images/7/7c/Fix_It_Good.png)
Disable the electrified floor in the Control station Enclave maze.
#Fallout new vegas repair perk generator
![fallout new vegas repair perk fallout new vegas repair perk](http://4.bp.blogspot.com/-iq8c30lCUdk/U4XSkP6zB6I/AAAAAAAAEjU/VDEbqKE9f1U/s1600/2732-3-1232541851.jpg)
The initial skill is determined as follows: 5 Notable Repair skilled non-player characters.4.3 Interactions that require Repair skill.3.4 Interactions that require Repair skill.